

From your collection of recorded clips, you can then choose which clips you wish to upload to share with the rest of the world. You can record as many clips as you want, and rewind, pause, and fast-forward as you see fit.

Here's how it works: After a race ends, you're taken immediately to the standard replay screen where, with just a press of a button, you can record clips up to 30 seconds long at any point in the race. First, there's the save and share option, which lets your record clips of any race, save them to your 360 hard drive, and even upload them to EA servers for sharing between friends and strangers alike. Strap yourself in for another fiery ride with Burnout Revenge, this time for the Xbox 360.įoremost on our minds for this latest look at Revenge for the 360 was some of the online features for the game, of which we only got the briefest of glimpses at CES.

Today, EA dropped by to give us another brief look at the game, as the developers make their way toward a March finish line. We got a first look at a demo version of the game a few weeks ago at CES 2006, and came away impressed with what looks to be a very faithful next-gen reproduction of one of the best racing games to appear on the PlayStation 2 and Xbox. Sixty frames per second has never looked as lethal as it does in the blistering high-speed racing game that is Burnout Revenge for the Xbox 360.
